Building up high-frequency detail is always a challenge. Thankfully, Chris Bailey has a method to achieve this without taking forever. By combining the powers of projection texture mapping and kit-bashing, learn how we can build a beautifully detailed robotic beetle quickly.

LINKS
Full BUG BOTS Course at CG Cookie: https://b3d.cgcookie.com/hbdft2
Full BUG BOTS Course on Blender Market: https://b3d.blendermarket.com/YUIhD6
Chris’ channel: https://www.youtube.com/@CBaileyFilm

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