Watch this recorded session from Unreal Fest Seattle 2024 that explores the latest features in Unreal Engine 5.5 for dynamic gameplay cinematics—and find out what’s to come in the future.

We examine how Sequencer in UE 5.5 brings further possibilities for gameplay cinematics, looking at how to author cinematics for platform scalability, player choice, and dynamic binding. You’ll also get the hear about the direction of gameplay cinematics in Unreal Engine.

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

#GameplayCinematics, #Sequencer, #UE5.5, #UnrealEngine, #UnrealFestSeattle