In this Blender tutorial, you will learn how to create a volumetric cube with animated noise and a metallic shader. This tutorial is perfect for beginners and intermediate users who want to learn more about geometry nodes and how to use them to create interesting and realistic effects.
First, you will learn how to create a basic volumetric cube using geometry nodes. Then, you will add animated noise to the cube to make it look more dynamic. Finally, you will convert the volumetric cube back to a mesh and apply a metallic shader to it.
By the end of this tutorial, you will be able to create your own volumetric objects with animated noise and metallic shaders. You can use these techniques to create a variety of effects, such as realistic clouds, smoke, and fire.
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Intro by Sardi
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