The Blender animation pipeline at DillonGoo Studios has been ever evolving to make things even easier for animators, allowing us to tackle challenging new productions and expand our team. The custom tools we’ve made have allowed our animators to adapt faster to unexpected scenarios and iterate on their creativity more freely.
This talk will highlight our robust toolkit as we demonstrate the scenarios we use them in and why we find these tools indispensable. We will also be going into the inner workings of our animation style for our CG Anime styled workflow with shot and rig examples.
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