Watch the full tutorial video here: https://www.youtube.com/watch?v=bnHz1U64lco

Convert base color maps and normal maps in Character Creator to polypaint and detail layers in ZBrush, and send Polypaint and high res details from ZBrush to Character Creator as baked color and normal maps respectively! Use for props, clothing, accessories, and more! We’ll also use this in conjunction with ZBrush Pose Tools to pose our high res source assets for 3D printing!

GoZ & GoZ Plus: https://www.reallusion.com/character-creator/zbrush/goz/default.html

Download the free base meshes here!
https://rebrand.ly/y5h457b

ArtStation Resources: https://www.artstation.com/michaelpavlovich
YouTube Resources: https://www.youtube.com/user/Pavlovich2005

Intro to ZBrush:

Get Character Creator here: https://bit.ly/46Rb4op
Get iClone here: https://bit.ly/3R99t7U
Get Face Tools here: https://bit.ly/3GtC7vx
All Reallusion products here: https://bit.ly/3NeneRj

Character Creator Pipeline – Body, Accessories, and Clothing:

Character Creator Pipeline – Face and Headshot Mesh Conversion:

ZBrush Mesh and Character Creator Arbitrary Mesh Pose Management:

https://www.youtube.com/@MichaelPavlovich
https://gumroad.com/pavlovich
https://cubebrush.co/pavlovich
https://www.instagram.com/pavmike/
https://www.linkedin.com/in/pavlovich/
http://3d.cgmasteracademy.com/instructors/michael-pavlovich.html
https://www.artstation.com/michaelpavlovich
https://sketchfab.com/pavlovich
https://www.twitch.tv/pavmike