The animation system in Blender has been undergoing quite the overhaul recently, and the developers are turning one of the software’s weaker areas into one of its strengths. In this episode, Jonathan sits down with Brad, Luciano, and Sir Wade at BCON LA to talk about their experiences animating in Blender, how the recent upgrades are changing the game, and how community feedback directly led to those improvements. 

Denoise is a podcast about Blender, from the folks at CG Cookie. If you’re interested in leveling up your skills in Blender and supporting what we do, check out our extensive library of courses on cgcookie.com.

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Follow Brad Clark:
– Twitter – https://x.com/bclark_cgchar
– Website – https://www.riggingdojo.com/
– YouTube – https://www.youtube.com/@RiggingDojo

Follow Luciano Munoz:
– Twitter – https://x.com/lucianomunoz_
– Website – https://pintamonos.cl/
– YouTube – https://www.youtube.com/theadventuresoflollypopman

Follow Sir Wade:
– Twitter – https://x.com/SirWadeFX
– YouTube – https://www.youtube.com/@SirWade

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