Presentation Schedule: Day 2, Wednesday Oct. 2nd, 2024

Livestream 3: (You are here!)
9:00 AM – 10:00 AM | On-Target Iteration in Unreal 5.5 and beyond
10:30 AM – 11:30 AM | 10 Tips for Developing a Real-Time App in UE5
11:45 AM – 12:45 PM | Unreal VFX in 2024: Sim Stages, Nanite Tessellation and more!
2:00 PM – 3:00 PM | Myth-Busting “Best Practices” in Unreal Engine
3:30 PM – 4:30 PM | Unreal for Mobile: Building AAA Cross-Platform Open Worlds
4:45 PM – 5:45 PM | How Magnopus Brought “Fallout” to Screens with Virtual Production Powered by Unreal Engine

Livestream 1: https://youtube.com/live/hFOLJsrFyfs?feature=share
9:00 AM – 10:00 AM | What It’s Like to Be A Full-Time Verse Programmer
10:30 AM – 11:30 AM | Women in Games: Finding Mentorship & Support in the Industry
11:45 AM – 12:45 PM | Content Any Way, Anywhere: Shaping Transmedia Content for Distribution on Any Device, in Any Media
2:00 PM – 3:00 PM | Simulating Real-Time Photorealistic Denim Treatments for the Fashion Industry
3:30 PM – 4:30 PM | How Yo Gabba Gabba became Epic
4:45 PM – 5:45 PM | Plugin-afying Lyra: Shipping a Game on the UE5 Lyra Framework

Livestream 2: https://youtube.com/live/PXNxei9Vci4?feature=share
9:00 AM – 10:00 AM | Anatomy of a MetaHuman Rig
10:30 AM – 11:30 AM | Mobile Game Development with Unreal Engine
11:45 AM – 12:45 PM | Mega Worlds in Pocket-Sized Packages: Tools for Maximizing Potential and Longevity in UEFN
2:00 PM – 3:00 PM | 20 Years of Visualization: How Real-time Technologies Revolutionized Hollywood
3:30 PM – 4:30 PM | A Bold Alliance: A Game Engine Elevating the Luxury Sector
4:45 PM – 5:45 PM | Exploring Conceptual Narratives with Unreal Engine