In this 3-part video series you’ll learn about how the VR Multiplayer Project Template for Unity 6 can be used to make your own VR game by reusing prefabs and creating new gameplay.

In part 1, we examine the Sample and Basic scenes from the VR Multiplayer Project Template, and look at the different services and features we’ll include in our own sample scene, like XR Interaction Toolkit and Netcode for GameObjects.

Get started with creating Unity multiplayer and VR games with these free Unity e-books:

⭐Download the Create Virtual and Mixed Reality Experiences in Unity e-book here:
https://unity.com/resources/create-virtual-mixed-reality-experiences-unity

⭐Download the The ultimate guide to multiplayer networking for advanced Unity developers e-book here:
https://unity.com/resources/ultimate-guide-advanced-multiplayer-networking

Find all of Unity’s technical e-books plus more best practices here:
https://unity.com/how-to

Timestamp:
[0:00] Intro
[0:43] Creating a new project
[3:13] Key services used for multiplayer
[4:00] Basic scene tutorial
[5:21] Exploring the basic scene
[8:30] Testing multiplayer
[10:15] Network components
[15:33] A look at the mini games
[17:10] Key network components