This is an another timelapse (now 2x speed and screencast keys)where I show the modeling workflow using metaballs to generate a base mesh ready for sculpting.
Hi guys here again with a new timelapse. This is one of the first models I created using this new workflow. Hope you like it!! This week I will try to release on gumroad for free the group that I’m...
Hi guys here we go with a new video on blender 3.6 sdf nodes. This time i recreated step by step the workflow that i use in the geometry nodes and as you will see it is nothing complex to...
Hi guys, these weeks I am experimenting a new workflow for harsurface modeling. In the 3.6 some sdf nodes have been introduced and greatly improve the mesh-to-volume conversion. This way the bandig of the old “mesh to volume” node has...
Hi guys I finally managed to upload this new project. I wanted to split it into several parts but I can’t find the time to work on it as best as I can. So I decided to compress everything into...
Hi guys! here with a new timelapse, this time I wanted to model something different than usual. I know it is not the best sword but I wanted to show you this technique also on other types of models. Thanks...
In this scene you can find an example of hard surface modeling done with the meta balls technique. I hope it helps you to understand how I create my work. This scene works only with Blender 3.4 https://emilianocolantoni.gumroad.com/l/mfkhpk