The recent release of LookdevX 1.3 has introduced the MaterialX data model, together with a number of new features such as assigning materials directly to Maya geometry, a new toolbar, an updated Tab menu and promoting attributes. Watch the full...
Continuing from the previous video, Jason adds some polish to the tool and adapts it for artists who don’t use the Bifrost graph. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more....
This is the second video of a 2-part series that introduces the procedural workflow for creating materials in LookdevX. This tutorial focuses on how to efficiently create various looks for a number of instances. Continuing from the stage created in...
Continuing the deep dive from last week, Jason explores some advanced aspects of animation and other topics around USD in Bifrost for Autodesk Maya. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and...