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Unreal News

UE5: Anti-STRETCH Textures (World-Aligned Materials)

Here’s the secret to having smooth textures from all directions in Unreal5 – If you wanna support my mission to save new Game-Devs valuable time learning this stuff, please consider joining the Support Squad below! https://www.youtube.com/@TheRoyalSkies/join https://www.patreon.com/RoyalSkies — If you...
Unreal News

How To Impress 100 Girls (As a Game-Dev -)

Today, I’ll show you my secret to attracting women – If you wanna support my mission to save new Game-Devs valuable time learning this stuff, please consider joining the Support Squad below! https://www.youtube.com/@TheRoyalSkies/join https://www.patreon.com/RoyalSkies — If you ever need 3D...
Unreal News

Nobody Wants to Die – Let’s Play Part 3: Icarus

Lose yourself in the world of New York, 2329, where immortality comes at a price that someone has to pay. Following a near-death experience, Detective James Karra takes an off-the-books case from his chief with only the help of a...
Unreal News

Nobody Wants to Die – Let’s Play Part 1

Lose yourself in the world of New York, 2329, where immortality comes at a price that someone has to pay. Following a near-death experience, Detective James Karra takes an off-the-books case from his chief with only the help of a...
Unreal News

Budgeting in a Post-Polycount World | Unreal Fest 2024

In pre-production for Firesprite’s next title, they have learnt a lot about Unreal Engine 5.2 workflows and best practices. In this talk, Steve Walker, Director of Engineering at Firesprite, will look at how Budgeting has changed with the latest round...