‘Dune: Part Two’ Cinematographer Greig Fraser and Co-Producer Jessica Derhammer explain how Unreal Engine and MetaHumans helped streamline the planning and pre-production for the movie. #UnrealEngine, #Previs, #Dune, #VirtualProduction
Dive into the many character and animation optimizations that you should be applying to your Unreal Engine 5 projects to ensure you are delivering a fluid 60 frames per second on consoles. This talk will examine building from the fundamentals...