Join ZBrush Trainer Rodolfo Silva for an exciting livestream about the new features in ZBrush for iPad 2025.1. Rodolfo will explain the new surface noise, undo history, UV texture maps, hover and roll states, custom toolbar updates, and much more.
In this blender tutorial, we will be creating a sci-fi computer animation, using geometry nodes. This is a timeless motion graphics style, and this tutorial is loaded with tips and tricks to help you with many other animations as well...
Watch this recorded session from Unreal Fest Seattle 2024 in which CAE explains how complex simulators are built to recreate the most realistic flight experience, enabling pilot training and performance assessment in the most difficult flight conditions. CAE is a...
🎁 Formation gratuite Blender : https://bit.ly/2AddZ1y Dans cette vidéo nous allons voir comment faire du texte en 3D sur Blender 4.2 avec l’objet texte. ▬▬▬▬▬▬ Formation gratuite Blender & Unreal Engine ▬▬▬▬▬▬▬ 🎁 Formation gratuite Blender : https://bit.ly/2AddZ1y 🎁 Formation...
Evan Atherton shows how Bifrost can be used to generate data to train a deep learning network for an IK rig. Get the scene file here: https://areadownloads.autodesk.com/wdm/maya/bifrost_deep_learning_tutorial_geo.zip 00:00 – Intro 00:39 – Building the graph 35:25 – Previewing data in...
Evan Atherton shows how to use PyTorch to train a deep learning network using data from Bifrost. Get the scene file here: https://areadownloads.autodesk.com/wdm/maya/bifrost_deep_learning_tutorial_geo.zip 00:00 – Intro 01:18 – Setting up PyTorch 08:10 – Running the training code 09:41 – Deploying...
In this presentation we’ll have an in-depth look into what State Trees are, how they work and can benefit your work. As we’ll walk you through the UI, we’ll showcase how efficient and flexible this tool can be for both...
In this tutorial, learn how to create and use Normal Maps in Blender for enhanced 3D modeling and textures. I walk you through the entire process of generating Normal Maps directly within Blender, and then show you how to use...