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Unity News

Coding Adventure: Ray Tracing

I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, and uses the Unity game engine. Source Code: https://github.com/SebLague/Ray-Tracing Support the channel: https://www.patreon.com/SebastianLague Coding Adventures Playlist: https://youtube.com/playlist?list=PLFt_AvWsXl0ehjAfLFsp1PGaatzAwo0uK Learning Resources:...
Blender News

How we made Animator vs. Animation in 3D (feat: Alan Becker)

a little Blender with @alanbecker goes brrrrr Watch the full animation: https://www.youtube.com/watch?v=dzJvuswZ5ys patreon: https://www.patreon.com/cggeek CG Geeks Discord – https://discord.gg/awfcPvG subscribble for more giggle: https://www.youtube.com/user/Blenderf… See ya over on da grams: https://www.instagram.com/cg_geeks/ or if ur a tweeter: https://twitter.com/cggeeks Music: http://share.epidemicsound.com/cggeek click...
Blender News

the Easiest VFX Tutorial Ever.

Learn the basics of 3D VFX and CGI with Blender in just 5 minutes, accelerated by NVIDIA Studio Study, Game, and Create faster than ever with NVIDIA GeForce RTX 40 series laptops: https://www.nvidia.com/en-us/geforce/campaigns/back-to-school/ *NEW* The Nature Essentials Asset Pack: https://blendermarket.com/products/nature-essentials-asset-pack...
Blender News

Everyone Said I Sucked at Animation… So I Animated This! FINALE

here u go youtubes, is this animation what u wanted? *patreon* https://www.patreon.com/cggeek CG Geeks Discord! – https://discord.gg/awfcPvG Nature Essentials Asset Pack: https://blendermarket.com/products/nature-essentials-asset-pack (save with code: CGGEEK10) Music and SFX: http://share.epidemicsound.com/cggeek (1month free trial) subscribble for more giggle: https://www.youtube.com/user/Blenderfan93?sub_confirmation=1 See ya...
Blender News

200 Surfaces Imperfections intégrées à Blender !

⚫ Télécharger Reaslistic touch : https://blendermarket.com/products/realistictouch?ref=241 Les surfaces imperfections sont la clé pour un rendu photoréaliste réussie. Ce sont des textures qui permettent de simuler de la poussière, des taches, des traces de liquides, de la terre ou des rayures....