Time to finally render that 🍩 Watch Part 14: https://www.youtube.com/watch?v=xkt4HEEgoSE&list=PLjEaoINr3zgEPv5y–4MKpciLaoQYZB1Z&index=15

In this video you’ll discover how to determine the correct sample count, rendering to a still image sequence, and undergoing a Pre-Rendering Checklist.

===Links🔗===

Blender Guru Discord: https://blenderguru.com/discord

Keyboard Shortcut Cheat Sheet: https://docs.google.com/document/d/1zPBgZAdftWa6WVa7UIFUqW_7EcqOYE0X743RqFuJL3o/edit?usp=sharing

Industry Compatible Cheat Sheet (not mine, used with permission): https://www.dropbox.com/scl/fi/dboz7fuh0f5255n5ocrdl/BlenderKeymap-IndustryCompatible_v2.pdf?rlkey=2yxe23jev9y2qmdg7txrzy8ip&dl=0

Blender Guru: http://www.blenderguru.com
Poliigon (My sister company): http://www.poliigon.com High-quality Models, Textures, HDRIs

=== Chapter Marks ✂️===
0:00 Choosing the sample count
2:52 Noise threshold
3:40 Time limit
4:02 Rendering to a still image sequence
7:14 Pre-Rendering Checklist Time!
7:40 Face orientation check
9:08 Unwanted object check
9:58 Intersection check
10:14 Improving the composition
12:53 Improving the lighting
14:46 Exposure check
16:18 Color check
17:09 Adding SSS to the donut
17:43 Improving the sprinkles
20:17 Adding Big Medium Small details
22:42 Improving the Sky lighting
23:14 Adding Depth of Field
24:42 Adding Motion Blur
25:06 Fixing final problems

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