In this tutorial series we’ll be creating a procedural flower in Blender 4.0. We’ll be using geometry nodes and the new repeat zone and dive into the full setup of the flower.

In part 4 we’ll be adding the flower head we created on top of the flower stem in a proper manner, and we’ll be creating a procedural texture for the petals.

Hope it helps!

Check out my Blender products:
Gumroad: https://ninodefoq.gumroad.com/
Blendermarket: https://www.blendermarket.com/creators/defoq

Check out my website & portfolio: https://www.ninodefoq.com/

Follow me on socials:
Twitter: https://twitter.com/DefoNino
Instagram: https://www.instagram.com/defo.q

Cheers,
Nino

0:00 Intro
0:21 Add Flower Head on Strand
5:45 UV-Unwrapping Petals
7:40 Texturing the Petals
14:49 Outro