The recent release of LookdevX 1.3 has introduced the MaterialX data model, together with a number of new features such as assigning materials directly to Maya geometry, a new toolbar, an updated Tab menu and promoting attributes.
Watch the full tutorial at
LookdevX is a material authoring plugin for Maya. It allows you to graph shading networks and create materials in both USD and MaterialX data model. With LookdevX, you can efficiently build materials that work across multiple renderers.
The asset used in this video were created by:
Dusan Kovic (Surfacing) and Armando Sepulveda (Modeling)
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