In this step-by-step tutorial, we will cover everything you need to know to create a stunning smoke to figure or object simulation. We will start by setting up the scene, then we will create the smoke have it replace the object. We will also discuss the different settings that can affect the look of the simulation and how to create and assign a Driver.

If you would like to support me in making videos, my Patreon page is here – https://www.patreon.com/SardiPax?ty=h

Want to earn money from your artworks? Use this referral link and join Shutterstock for free – https://www.shutterstock.com/g/Sardi+Pax?rid=263756036&utm_medium=email&utm_source=ctrbreferral-link

You can find me on Facebook here – https://www.facebook.com/groups/SardiPax/

You can find some of my images and videos at Shutterstock here – https://www.shutterstock.com/g/Sardi+Pax?rid=263756036&utm_medium=email&utm_source=ctrbreferral-link

If you are interested in owning a copy of some of my artwork, I have a Teespring Store, use my Promo code, SARDIPROMO, for a 5% discount here – https://teespring.com/en-GB/stores/sardi-pax-store

I have an Amazon page where I curate products I use or recommend – https://www.amazon.co.uk/shop/sardipax

Twitter here – https://twitter.com/SardiPax

I have a blog here – http://sardipax.blogspot.co.uk/

Intro by Sardi

#sardipax #Blender #CGI #3D