In this tutorial series we’ll be creating a procedural flower in Blender 4.0. We’ll be using geometry nodes and the new repeat zone and dive into the full setup of the flower.

In the final part (part 5), we’ll be working on adding the leaves procedurally, adding other procedural features (dependent on the flower size/length) , and texturing.

Leaf texture: https://drive.google.com/file/d/1rkBWbPC6KJ3UWZDYI1cE87HHMA-jSdVu/view?usp=sharing

Hope it helps!

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0:00 Intro
0:22 Adding the leave texture
10:40 Adding the leaves to the flower
21:45 Texturing the stem
26:45 Texturing the pollen
28:03 Adding procedural features
33:18 Outro