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Let’s explore how to craft a 3D robot character from concept to final render. In this comprehensive breakdown, we’ll guide you through every step of the process, from the initial concept to achieving stunning final renders.

You’ll learn valuable techniques as we delve into the intricacies of modeling characters in Autodesk 3ds Max and ZBrush, texturing in Substance Painter, posing the character, setting up the camera, lighting, shading, creating the environment, adding details using various Chaos tools, and final rendering and color corrections in the VFB. And more.

Have any questions? Leave a comment below.

Useful links:
https://www.chaos.com/blog/understanding-metalness

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