Skin Shader and Face Textures now available: https://sites.google.com/view/universalhuman#h.91dca99i61kb
Hand-made in Blender & Krita, rendered in Cycles on 2008 vintage PC & Surface Pro 4 in ~2 ½ months. Upscaled from 1080p to minimise compression artefacts. Soundtrack by me. Website, Gumroad, WIP and Twitter links below:
https://www.chrisj.com.au/
https://gumroad.com/cjones
https://blenderartists.org/t/human-progress/1143224 Tweets by cjones3D
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Hi guys here we go with a new video on blender 3.6 sdf nodes. This time i recreated step by step the workflow that i use in the geometry nodes and as you will see it is nothing complex to...
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