Skin Shader and Face Textures now available: https://sites.google.com/view/universalhuman#h.91dca99i61kb
Hand-made in Blender & Krita, rendered in Cycles on 2008 vintage PC & Surface Pro 4 in ~2 ½ months. Upscaled from 1080p to minimise compression artefacts. Soundtrack by me. Website, Gumroad, WIP and Twitter links below:
Learn how to build your scene in Blender, to achieve ultimate control in your AI image generations! How to install and get started with Stable Diffusion: https://youtu.be/nBpD-RbglPw My favorite SDXL ControlNet models: https://huggingface.co/xinsir/ – Download diffusion_pytorch_model.safetensors and name it how...
In this video, Jay explains how to use Blender’s excellent vertex tools to fit Genesis clothing. We’ll explain how to exchange data with Daz Studio, basic navigation in Blender, and how to make adjustments to clothing items. For this example...
Become a Member and support the channel; https://www.youtube.com/@kaizentutorials/join Thanks for tuning in! In this stream we’ll go over all the submissions for the February Community Blender Art Challenge, over on the Kaizen Blender Dojo Discord server: https://discord.gg/kaizen-s-blender-dojo-918869941837508678 As part of...
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