Splines make it easy to work with curves and paths. This tutorial demonstrates how to use the Splines package to solve common spline use cases, animating a GameObject’s position and rotation along a spline, instantiating prefabs along a spline to create environments, and more.

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Get all the assets used in this video for free from the Unity Asset Store to follow along with the tutorial:

Train scene:
https://learn.unity.com/project/up-and-running-with-hdrp

Karting Microgame:
https://assetstore.unity.com/packages/templates/unity-learn-karting-microgame-urp-150956

Viking Village:
https://assetstore.unity.com/packages/essentials/tutorial-projects/viking-village-urp-29140

WW2 Thunderbolt Airplane:
https://assetstore.unity.com/packages/3d/vehicles/air/p-47-thunderbolt-7546

Practical Game Accessibility: Case study:
https://assetstore.unity.com/packages/essentials/tutorial-projects/practical-game-accessibility-case-study-223056

Time Stamps:
0:00 – Intro
0:43 – Drawing splines
2:01 – Curve types
2:54 – Splines for laying out prefabs
5:47 – Create geometry from splines
6:25 – Create a racetrack using splines
8:13 – Create a cutscene using splines
13:30 – Train animation
14:19 – Scripting for splines

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