Watch this recorded session from Unreal Fest Seattle 2024 in which SideFX introduces a new Houdini tool for producing realistic plants.

Creating convincing 3D plants requires tools that balance artistic control with the ability to mimic natural growth patterns. Traditional plant modeling tools either offer modular controls without organic realism or rely on complex algorithms that make it difficult to achieve specific results.
Watch this session to find out how Flora, a new Houdini-based toolset, bridges this gap by combining the power of generative systems with an artist-friendly UX, enabling detailed control over plant growth through intuitive nodes, ramps, and scripts.

Integrated with OpenCL for GPU acceleration and available in-engine via Houdini Engine for Unreal, Flora streamlines production, reduces iteration cycles, and enables new Nanite workflows.

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

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