In this tutorial, learn how to create and use Normal Maps in Blender for enhanced 3D modeling and textures. I walk you through the entire process of generating Normal Maps directly within Blender, and then show you how to use AI tools to estimate both Normal and Depth Maps from a simple photo. Whether you’re new to Blender or looking to streamline your workflow using AI, this step-by-step guide will help you elevate your 3D projects with high resolution surface details on low poly objects.

What You’ll Learn:
How to create Normal Maps in Blender
How to apply Normal Maps to 3D objects
Using AI to generate Normal and Depth Maps from photos
Enhancing 3D models with photo-based maps
Perfect for game designers, 3D artists, and anyone working with textures! Don’t forget to like, subscribe, and hit the bell for more Blender and AI tutorials.

If you would like to support me in making videos, my Patreon page is here – https://www.patreon.com/SardiPax?ty=h

Want to earn money from your artworks? Use this referral link and join Shutterstock for free – https://www.shutterstock.com/g/Sardi+Pax?rid=263756036&utm_medium=email&utm_source=ctrbreferral-link

You can find me on Facebook here – https://www.facebook.com/groups/SardiPax/

You can find some of my images and videos at Shutterstock here – https://www.shutterstock.com/g/Sardi+Pax?rid=263756036&utm_medium=email&utm_source=ctrbreferral-link

If you are interested in owning a copy of some of my artwork, I have a Teespring Store, use my Promo code, SARDIPROMO, for a 5% discount here – https://teespring.com/en-GB/stores/sardi-pax-store

I have an Amazon page where I curate products I use or recommend – https://www.amazon.co.uk/shop/sardipax

Twitter here – https://twitter.com/SardiPax

I have a blog here – http://sardipax.blogspot.co.uk/

Intro by Sardi

#sardipax #Blender #CGI #3D