Watch this video to find out how adopting a video game approach made it possible to deliver immersive visuals that could follow Phish’s virtuoso improv in real time for four musically and visually unique shows at Sphere.

Moment Factory, Myrese, Disguise, and Phish collaborated to deliver a one-of-a-kind show at Las Vegas’ Sphere—a state-of-the-art venue dominated by a giant 250-feet-high LED screen that envelops the audience.

Their mission was to create the world’s largest and most immersive digital experience ever. This was to be about way more than delivering great visuals on a very big screen, however.

Like the music, the graphics would organically grow and evolve in the moment. They would need to react in real time to whatever the musicians were playing—no mean feat when the band in question could veer off into a 20-minute jam at the drop of a hat.

Click here to read more about how they did it: https://epic.gm/moment-factory-live-concert-for-phish-at-sphere

#Phish, #MomentFactory, #Myreze, #Sphere, #RealTimeGraphics, #UnrealEngine, #Disguise