This session will showcase how developers can transition their workflow from other game engines to Unreal Engine 5.
Swing by to hear Secret Dimension talk about common pitfalls, their solutions, and best practices for making performant experiences with UE5.
Topics will include an overview of actors and components; an introduction to the Unreal Gameplay Framework; C++/Blueprint Scripting; and Blueprint Classes. There will also be a comparison of systems in Unity to Unreal Engine: subsystems, input, and debugging.
#SecretDimension, #Unity, #UE5, #UnrealGameplayFramework, #C++, #BlueprintVisualScripting, #UnrealEngine, #UnrealFestSeattle
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