#ue5game #gamedev #unrealengine #indiedev #ps1
It’s been a while! In this Playstation 1 Horror Game devlog update video I share the process of creating the first haunted house for the game. I also created some very low poly trees using Tree It. I’ll also share how I used the Unreal Engine 5 modelling tools together with world aligned textures to help me speed up my workflow.
Here are links to the videos I used to figure Tree it out:
Here’s the link to the Substance 3D Community Assets:
https://substance3d.adobe.com/community-assets
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MORE VIDEOS FROM ME
https://youtu.be/zY8AtjM2Jxg The Secret to Hide TEXTURE REPETITION in Unreal Engine 5
https://youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
https://youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
https://youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
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