Watch this recorded session from Unreal Fest Seattle 2024 to learn how Offworld revolutionized the gameplay in ‘Starship Troopers: Extermination’ just months before release, thanks to a culture of iteration and innovation.

Inspired by a famous movie scene, the team found a solution to uniquely pose vast numbers of dead bugs in a large world with little performance impact.

This talk covers the rendering techniques used in creating a system to pose instanced meshes utilizing efficiently packed render targets. It also covers lightweight custom collisions.

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

#Offworld, #StarshipTroopers, #Collisions, #InstancedMeshes, #UnrealEngine, #UnrealFestSeattle