Follow professional animator Fabio De Proft as he demonstrates the 12 first principles of animation inside of Maya.

Find the rest of the series here: https://www.youtube.com/playlist?list=PL8hZ6hQCGHMUCSPAEMsjfPMF8YDIg4F4V

Files used: http://areadownloads.autodesk.com/wdm/maya/maya_animation_tutorial_scene_files.zip

Skill level: Beginner

Table of Contents
00:00 – Intro + Interface scaling
01:30 – What are animation principles?
02:28 – Principle 1: Timing
06:10 – Principle 2: Squash and Stretch
09:23 – Principle 3: Follow-through and overlapping action
11:09 – Principle 4: Slow-in, slow-out
15:06 – Principle 5: Pose-to-pose and straight-ahead action
17:07 – Principle 6: Anticipation
17:39 – Using stepped mode for animation planning
22:29 – Principle 7: Solid drawing (aka sillhouettes)
25:00 – Principle 8: Staging
26:40 – Principle 9: Arcs
18:44 – Principle 10: Exaggeration
32:43 – Principle 11: Appeal