In this short demo, Yingying teaches you how to fix a common floor-contact issue for your animated character. You’ll learn how to use the HumanIK tool in Maya to create a control rig for adjusting the movements in the Graph Editor.

The animated robot used in this demo was created using Wonder Studio, an AI animation tool by Wonder Dynamics, an Autodesk company:
https://autode.sk/wonder_dynamics
https://autode.sk/WA-blog

Watch the tutorial on Animation in USD, which includes a preview of Wonder Studio:

Try Wonder Studio:
https://autode.sk/wonderstudio

Acknowledgements:
Many thanks to Eduardo Grana from the Wonder Dynamics team for all the tips on how to fix floor-contact issues for animated characters.