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From the moment Geometry Nodes hit the scene, Blender artists have wanted to generate procedural cities. While several commercial add-ons exist to achieve city generation in a variety of ways and quality – what if you build your own from scratch?
This is precisely the goal of the BCITY course! Mike Hodgetts is a bona fide node wizard and he’s here to guide you step-by-step through his process of developing a city generator from scratch!
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