This is the second video in the Input System series, where we dive into scripting with the Input System to control a third-person character.
You’ll learn how to write code to move and jump the third-person character using an Input System Asset, with support for both gamepad and mouse-and-keyboard inputs.
We’ll also add a simple pause menu to demonstrate how Action Maps can be switched dynamically to handle different input contexts.
More resources:
⭐ Download the Input System Assets Pack Unity package: https://discussions.unity.com/t/get-up-and-running-with-the-input-system/1620267
⭐ Prototype mobile games faster with the Input System in Unity 6 | Unite 2024:: https://www.youtube.com/watch?v=ptvjumIHxYg
⭐ Read more about the Input System in the Unity Manual: https://docs.unity3d.com/Packages/com.unity.inputsystem@1.13/manual/index.html
#unity #gamedev #unity6 #inputsystem
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