A build profile is a set of configuration settings you can use to build your application on a particular platform. This is a new Unity 6 feature that can help you save time and streamline the build process across multiple...
本動画は #Unite2024 のセッションの日本語吹替動画です。 英語版: Time Ghost – How Unity 6 made it possible | Unite 2024 Time Ghost のデモ動画:https://www.youtube.com/watch?v=o1JIK5W3DRU&t=162s Unity の HDRP で作られた Time Ghost の制作過程についてご紹介します。 プロジェクトのパイプラインを通し、要素毎に分けた説明を行い、Unity エンジンの拡張性についてもお話しします。ECS、Sentis、HDRP、VFX Graph など Unity 6 の主要機能についてもハイライトしています。 Time Ghost についてはこちら: https://urls.unity3d.jp/3Olgph8 現在配布中の Time Ghost...
Unity Host Jackson sits down with Unity team members Lydia, Joy and Kirk to showcase their game: Yasha’s Story! Then, the gang will play some of the best submissions from Crazy Web Game Jam 2024! Catch up on the team’s...
VFX Learning Templates are a collection of assets designed to help you explore VFX Graph concepts and features. In this video, we’ll take a closer look at these learning templates and see how they can help you set up your...
Turn your videos into live streams with https://restream.io Join your Unity host Jackson as he chats with representatives from Chimera Entertainment about their recent release: Songs of Silence. Stick around for in-engine tips directly from the team! Songs of Silence...
In this on-demand webinar, Scopely, Anvil Game Studios, and Kluge Interactive share their experiences migrating Unity projects from the Built-in Render Pipeline to the Universal Render Pipeline (URP).