Hola Community! Pablo here. Let’s see what’s new in Blender. Q&A: https://blender.community/c/today/ Support the future of Blender at https://fund.blender.org — BlenderToday is a live show highlighting the latest news in Blender development, the community, and Q&A. Streaming from the Blender...
Previously a presentation exclusive to GDC, we’re sitting down with Joe and Alex from Unity Studio Productions (USP) to learn all about the process and challenges in bringing DREDGE to mobile devices!
At the end of last year, 12 CG professionals explored real-time animation with Unreal Engine and MetaHuman during the three-week Unreal Fellowship: Animation at Epic Games Novi Sad. Half of the group brought the theme of “Fly Away” to life,...
Today we revisit Blockbench, a completely free and open-source cross platform low poly 3d modelling, texturing and animating application for Mac, Windows and Linux (and web!). It is one of the easiest to use and most mature free solutions for...
ucupaint is a free add-on for Blender that greatly expand the painting capabilities, to bring Blender closer to Substance Painter in functionality. Adding a complex layering system on top of the existing paint tools, ucupaint makes texturing directly on your...
If you attend Unity developer conferences, you will hear a very consistent request… Unity should actually dog food their own tools by creating games. Being a game engine maker that doesn’t make games means you never really find those pain...
Environment Concept artist, art director and solo developer who makes his game for 10 hours a day! Alpha of my game “Reytrieve” – https://egorposk.itch.io/reytrieve Twitch – https://www.twitch.tv/egorposk Discord – https://discord.gg/cVQCJEsnPU #gamedev #геймдев #indiedev #twitch #геймдизайн #unrealengine #ue5 #solodev #программирование #devlog...