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【blender】意外と知らないショートTips10選【すぐ試せる!】
今回は意外と知らなかった Blender ショートTips10選をお届けします。 今すぐに試すことができて しかもすぐに役に立つものばかりを選んでみましたので ぜひこの動画を見ながら実践してみてください !! 01.「面の押し出し」極意 02. メッシュの交互選択 03. ループカットを真っ直ぐにする 04. 「辺ベベル」の極意 05. 「頂点ベベル」の極意 06. 平面に丸窓を空ける 07. 斜め格子の柵を作る 08. スタッズ模様を作る 09. 面の差し込みいろいろ 10. マテリアルテクスチャの延長 AfterEffects不要!無料のBlenderのみで作るVFX映像・3DCG日本語チュートリアルchです。 Blender&VFXど素人にして業界経験ゼロ&ハイテク音痴&当たり前ができない超ポンコツの私が何度も失敗、挫折の壁にぶつかりながら習得したノウハウを惜しみなく盛り込んだハウツー動画としてあなたの元へご提供。とにかく分かりやすい日本語で初心者でも「こんなことができるならやってみたい!」と面白がって取り組めるようなチュートリアルを目指して日々改善中。 このチャンネルであなたが手に入れられる事 ・PC + 無料でCGグラフィックやVFX映像が作れるようになる ・自分の手で思い描く世界やストーリーを構築する「創造」の楽しさ ・友人やフォロワーの一歩先をリードできる ———————————————————————————————————————————————————– UP主の自己紹介 「Blenderではじめる視覚効果・VFX制作実践入門」(マイナビ出版) 書籍著者 。購入はこちらから amzn.to/3VWa7Jn 芸大卒業後、20年以上グラフィック・パッケージデザイナーを続けています。...
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MegaLights Demo | Unreal Fest Seattle 2024
During Unreal Fest Seattle’s opening session, we gave a live demonstration of a new Experimental feature: MegaLights, which enables you to use orders of magnitude more lights than ever before—all movable, dynamic, with realistic area shadows and the ability to...
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Prototype mobile games faster with the Input System in Unity 6 | Unite 2024
Want to quickly see your mobile game concept come to life? Watch this video to learn how to get moving fast with Unity’s Input System, featuring handy templates and project-wide actions. We’ll show you the recommended workflow for implementing on-screen...
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Rapid prototyping with Unity Student plan assets | Unite 2024
Watch Senior Advocate Thomas Winkley deliver top tips on making faster game prototypes using the Unity Student plan benefits. Speaker: Thomas Winkley, Senior Technical Marketing Advocate, Unity
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Real-time careers: Meet four accomplished creators | Unite 2024
Meet four dynamic Unity creators and hear inspiring stories about their career paths across the real-time 3D spectrum – leading to designing games, running studios, producing XR experiences, launching self-care apps, marketing Unity assets, and much more. Watch this video...
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Prototyping a game fast with Unity Cloud collaboration tools | Unite 2024
Keeping your team and processes in sync is key to efficient gamedev. This video teaches you how you can leverage Unity Cloud’s Asset Manager and collaboration tools to build a working game prototype based on assets from a typical library,...
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UA strategies: Acquiring players throughout the app lifecycle | Unite 2024
Discover the optimal user acquisition (UA) strategies for each stage of your game’s lifecycle. Watch this video to learn from industry leaders who have achieved success by implementing specific tactics at each phase. Get a comprehensive guide to acquiring users...
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From zero to hero: Earning and spending your first game dollar | Unite 2024
Learn how to earn revenue, then reinvest that money effectively to reach new players. We’ll share best practices for setting up your ad monetization strategy, including ad formats, and placements – covering key questions for building successful UA activities. Speaker:...
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Traditional animation, modern 2D: The art of Cookie Cutter | Unite 2024
Discover how artist and art director Stefano Guglielmana created Cookie Cutter’s stunning animated world from a drawing tablet, then optimized everything in Unity. You’ll also get a firsthand look at how he manages hundreds of high-definition sprites and effects while...
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