Continuing the deep dive from last week, Jason explores some advanced aspects of animation and other topics around USD in Bifrost for Autodesk Maya. Part of a 10-lesson workshop for aspiring technical artists. Expand this description for download links and more.
00:00 – Intro
00:07 – Animated USD
01:10 – Define reference from file
01:45 – Viewing the reference
03:00 – Layer offset
03:45 – Prototypes
04:35 – Set up the scatter
05:00 – Prototype ID array
06:30 – Scatter complete
07:00 – Play with the settings
07:45 – Bind materials
Download the scenes, compounds, slides, lesson plans and other files to follow along or adapt for your own curriculum: https://areadownloads.autodesk.com/wdm/maya/bifrost_bootcamp_lesson_9_files.zip
Comments (0)