En esta segunda parte haremos un poco más complejo nuestro trabajo de shading en Blender, creado nuevas conexiones con otros nodos que nos permitan personalizar. Aplicaremos máscaras desde Substance Painter para crear zonas donde podamos modificar colores y adicionalmente algunos...
Carrying on the look at using standard tools in Blender I thought I would have a look at creating a range of flamer canisters and power cells. Initial video on designing ammunition: Ammunition – Beginner Friendly: https://youtu.be/DaDaB4jDoJo ND addon playlist:...
In this Blender tutorial we will create this Procedural Aqua Marble Material. ⭐ Ultimate Procedural Material Pack: • Gumroad: https://ryankingart.gumroad.com/l/ultimate-materials • Blender Market: https://blendermarket.com/products/ultimate-materials 🟠 More Procedural Materials: • Procedural Material Packs: https://ryankingart.gumroad.com/?query=procedural%20material%20pack&sort=newest • Procedural Material Tutorial Playlist: https://youtube.com/playlist?list=PLsGl9GczcgBs6TtApKKK-L_0Nm6fovNPk 🌄...
A pretty major announcement for people wishing to use Blender to create Anime projects or other Non-Photorealistic Renderings. DillonGoo Studios, the creators of Goo Engine are now working directly with the Blender team to bring their NPR tech directly to...
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