Get an introduction to version control in Unity, how to set up your own repository, invite collaborators, and check in changes.

Unity Version Control (previously called Plastic SCM) is part of Unity DevOps which provides robust version control and CI/CD solutions in the Unity Cloud, so that you can release more often, catch bugs earlier, try more ideas, and deliver high-quality games.

Read the Ebook: https://unity.com/resources/best-practices-version-control-unity-6

Unity Version Control is available as a part of every Unity subscription. Visit https://unity.com/solutions/version-control to get started today!

Please note the prices and terms mentioned in the video apply for the time of the recording and may be subject to change. For more info on pricing visit https://unity.com/products/compare-plans/unity-cloud

Time Stamps:
0:00 – Intro
0:41 – Project setup
2:09 – Check in changes
2:54 – Gluon
4:50 – Invite team members
5:53 – Branching strategies
7:46 – Branches
9:42 – Handling conflicts
11:27 – Merge rules
13:25 – Locking files
14:55 – Monitor usage
16:33 – Deleting repositories

Correction: The repositories are deleted after 7 days, not 10 days as mentioned in the video.