In part 3 of this tutorial series, Hernan Santander (aka Sepu) demonstrates how to set up the smoke and crumbling effects for wedging.

Bifrost version: 2.12.1.0

Download the project: https://areadownloads.autodesk.com/wdm/maya/WedgingProject.zip
1. Unzip to the desired location on your hard drive.
2. Open the cave_skull_wedging scene in Maya.
3. Regenerate the cache files as shown in the videos, updating the file paths as necessary.

00:00 – Intro
00:15 – Preparing the animated mesh
06:56 – Using the infection cache as a mask