Discover how artist and art director Stefano Guglielmana created Cookie Cutter’s stunning animated world from a drawing tablet, then optimized everything in Unity. You’ll also get a firsthand look at how he manages hundreds of high-definition sprites and effects while...
We converted a game to include multiplayer in FIVE WEEKS using Unity. Come learn about the process and see the finished project. Join Thomas, Kirk, Esteban and your host Jackson as we conclude our exciting journey of converting an indie...
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