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Lines

The final moments of a several-days-long texture painting stint in Krita (30x speed). Sound and music by me. Correction: date on watermark should read 31 Aug, not Sep. https://www.chrisj.com.au/ Tweets by cjones3D https://gumroad.com/cjones https://blenderartists.org/t/human-progress/1143224 Thanks for the comments!
Blender News

Colour

Skin Shader and Face Textures now available: https://sites.google.com/view/universalhuman#h.91dca99i61kb Hand-made in Blender & Krita, rendered in Cycles on 2008 vintage PC & Surface Pro 4 in ~2 ½ months. Upscaled from 1080p to minimise compression artefacts. Soundtrack by me. Website, Gumroad,...
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The Perfect Face?

Models now available: https://sites.google.com/view/universalhuman 18 male, female, Asian, African and European celebrities and models all rolled into one. Find out how and why here: https://blenderartists.org/t/human-progress/1143224/1111?u=chrisjones In order of appearance: European male; African female; Asian female; African male; European female; Asian...
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Create a Bubbling Mud Pool in Blender (Fluid Sim)

In this tutorial, we’ll conquer the bubbling chaos of a volcanic mud pool using Blender’s powerful fluid simulation system. We’ll break down the process step-by-step, making it easy for beginners to follow along. By the end, you’ll be able to...
Blender News

Using Light & Shadow Linking in Blender

Master Light & Shadow in Blender 4: Light & Shadow Linking Explained! Tired of fighting with lights? Light & Shadow Linking is your secret weapon! This beginner-friendly explains how to control which objects receive light and cast shadows. If you...
Blender News

Realistic Smoke to Figure Simulation in Blender

In this step-by-step tutorial, we will cover everything you need to know to create a stunning smoke to figure or object simulation. We will start by setting up the scene, then we will create the smoke have it replace the...