Unity News

Unity News

NFL Pro Era: A winning play with Unity Enterprise

Joshua McNair, Head of Engineering at StatusPro, talks through the challenges of bringing an immersive first-person sports experience to life for NFL Pro Era, and how his team leveraged Unity Enterprise and Success Plans to hit their target goals. Learn...
Unity News

C# and Unity Game Development Bundle

Becoming a C# and Unity Game Developer Humble Bundle: http://humblebundleinc.sjv.io/CSharpUnityGameDeveloper This bundle is a collection of video courses/tutorials for developing games using the Unity 6 game engine and the C# programming language. *Bundle Link* : http://humblebundleinc.sjv.io/CSharpUnityGameDeveloper *GFS Link* : https://gamefromscratch.com/becoming-a-c-and-unity-game-developer-humble-bundle/...
Unity News

Shader Graph: UGUI Shaders Sample

The Shader Graph team is excited to announce the release of our newest set of samples – UGUI Shaders – available to import now in Unity 6. This set of samples contains over a dozen user interface widgets, buttons, and...
Unity News

Attention-grabbing games Made With Unity

Every year we’re blown away by the incredible level of artistic creativity in games. They need a strong visual identity to capture players’ attention – and these Made With Unity projects have personality for days. From grimdark pixel art to...
Unity News

Creating a stunning web game with PIGIAMA KASAMA

PIGIAMA KASAMA cofounders Paride Stella and Matteo Fanchin speak about the challenges they encountered while perfecting the lighting of their game, Kasama: The Awakening. They also share insights and provide a demo on how they overcame these hurdles. Timestamp: [0:00]...
Unity News

Understanding URP settings and essentials

Get an overview of all of the configuration options available with the Universal Render Pipeline (URP) in Unity 6. This video explains what’s available in the URP Asset, including settings for URP shaders, render paths, shadows, global illumination, post-processing and...