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Blender News

Mario Game Character in Blender: Sculpting 02

Now that the basic form of the character has been blocked in, we can begin refining the shapes with Blender’s sculpt tools. In this video we talk about remeshing, poly count statistics, and the fundamental sculpt tools. Help support this...
Unreal News

Gameplay Focused Level Design | Inside Unreal

This week we’ll be pulling up the editor and walking through level design concepts that lend to impactful and exciting gameplay opportunities. We’ll also be taking suggestions and questions from you all live – don’t miss it!
Unreal News

News and Community Spotlights | March 10th, 2025

News Split Fiction Interview: https://www.unrealengine.com/en-US/developer-interviews/sci-fi-and-fantasy-worlds-collide-in-ue5-powered-co-op-adventure-split-fiction UE5 in Qualcomm Snapdragon: https://www.unrealengine.com/en-US/spotlights/ue5-to-deploy-directly-into-qualcomms-snapdragon-automotive-platforms-for-best-in-class-hmis Free Learning Content List: https://www.unrealengine.com/en-US/news/free-unreal-engine-courses-animating-metahumans-god-rays-pcg-tools-and-more Community Events: https://communities.unrealengine.com/events/#/list Spotlights Garden by Vincent Boichut: https://www.artstation.com/artwork/8BmnbG Concept by Zimmy: https://www.artstation.com/artwork/Kr08gR Grog by Greg Strangis: https://www.artstation.com/artwork/zxQwmQ John Doe Attic by John Carney: https://www.artstation.com/artwork/x3dDWR