Watch this recorded session from Unreal Fest Seattle 2024 in which Theodo explores how Pixel Streaming in Unreal Engine can be used to seamlessly integrate 3D visualization into the workflows of fashion companies.

Embedding 3D solutions into familiar tools like Adobe Illustrator avoids adoption challenges raised by the introduction of new stand-alone tools. Check out this video to learn how Theodo uses a modular approach to adapt a single visualization backend to deliver various integrated experiences.

To learn more about Unreal Engine, check out our website: https://www.unrealengine.com/en-US

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