Coding Adventure: Ray Tracing
I tried creating a custom ray/path tracing renderer. Featuring: maths, shaders, and cats! This project was written in C# and HLSL, and uses the Unity game engine. Source Code: https://github.com/SebLague/Ray-Tracing Support the channel: https://www.patreon.com/SebastianLague Coding Adventures Playlist: https://youtube.com/playlist?list=PLFt_AvWsXl0ehjAfLFsp1PGaatzAwo0uK Learning Resources:...